Hybrid Play : Crossing Boundaries in Game Design, Players...

Hybrid Play : Crossing Boundaries in Game Design, Players Identities and Play Spaces

Adriana de Souza e Silva, Ragan Glover-Rijkse
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This book explores hybrid play as a site of interdisciplinary activity--one that is capable of generating new forms of mobility, communication, subjects, and artistic expression as well as new ways of interacting with and understanding the world. The chapters in this collection explore hybrid making, hybrid subjects, and hybrid spaces, generating interesting conversations about the past, current and future nature of hybrid play. Together, the authors offer important insights into how place and space are co-constructed through play; how, when, and for what reasons people occupy hybrid spaces; and how cultural practices shape elements of play and vice versa. A diverse group of scholars and practitioners provides a rich interdisciplinary perspective, which will be of great interest to those working in the areas of games studies, media studies, communication, gender studies, and media arts.
Категории:
Година:
2020
Издание:
1
Издателство:
Routledge Advances in Game Studies
Език:
english
Страници:
224
ISBN 10:
0367855054
ISBN 13:
9780367855055
Серия:
Routledge Advances in Game Studies
Файл:
PDF, 3.59 MB
IPFS:
CID , CID Blake2b
english, 2020
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